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e-mail:chrjames@gmail.com website:www.chrjames.com |
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portfolio - design |
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published games |
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Army of Two 4 March 2008 |
XB360 PS3 |
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The following levels best demonstrate my work during the development of Army of Two: Iraq, Afghanistan: Base Jump Section |
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Full Auto 10 Feb 2006 |
XB360 |
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The following levels best demonstrate my work during the development of Full Auto: Containment, Contraband, Payload Twister, Marathon, Landslide |
Awards and Nominations Choose "Press" |
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design examples |
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PC |
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"Once Called Earth (OCE) is a multiplayer war game that combines both real-time strategy (RTS) and first-person shooter (FPS) genres of gameplay. There are three factions Players can choose from and each faction has their own unique strategies for conquering on the battlefield. " |
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PC - Unreal 2k4 |
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To create an Unreal gametype in which the main objective is to race with the default flying ships used in the UT2k4 Assault gametype. |
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A snippet writing example of a RPG style quest. The quest gives the player key access to go fourth and explore Atlantis, but must first prove themselves able of having such a dangerous freedom. |
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halo 3 fun |
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XB360 |
Download Page | ||
Guardian is one of my favourite Multiplayer maps in Halo 3, so I decided to remix the layout. A group of friends of mine and I had a blast on Slayer and Team Slayer, and I hope you do too. Please e-mail me any bugs you find or suggestions for improvements. Features: -Covenant Central where a great risk is well rewarded. -Treasure Trove containing all X button equipment. -Type-3 Incendiary Grenades will not damage the synthetically emulated trees. |
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